Prices from the Albion Data Project, uploaded by players who run its client.
Server: Americas
SeedSeed PriceSeed YieldWatered YieldProductCity BonusProduct PriceProfit / SeedSeedsTotal Profit

How We Calculate Farming Profit

Harvest Yield & Multipliers

Base harvest yield is drawn directly from the game's loot table (loot.json) and modifiers (farmingmodifiers.json):

  • Loot Drop Range: 3 to 6 units (4.5 units average per harvest from loot.json).
  • Premium Account: Reduces marketplace transaction tax from 8% to 4% (in Albion Online game data, Premium does not double farming crop drops).
  • City Island Bonus: Islands located in specific royal cities gain a +10% yield bonus (@islandvalue: 0.1) for matching crops (e.g. Fort Sterling for Turnips).
  • Earthworm Bonus: 10% chance to drop 1 Earthworm per crop plot.

Seed Return & Market Taxes

Seed preservation rates come from items.json:

  • Base Seed Chance: 0% at T1, scaling up to 80% at T8.
  • Watered (Focus): Adds active farming bonus, pushing seed return up to 120%โ€“200% (surplus seeds can be resold).
  • Market Fees: 2.5% setup fee + 4% tax (Premium) or 8% tax (Non-Premium) for sell orders, calculated via shared fee engine.